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Dice Punks

An actual play podcast focusing on full campaigns in less well-known systems!

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Tag: hard wired island

2.8 – Social Calendar – Borrowed Light

Preparations, mechanical and narrative, are made for the VRuTech mission: Cal dines in various places with various people, Cato learns

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2.7 – By Turns – Borrowed Light

As our adventures on Grand Cross continue, our quartet of GPol people encounter some new allies and enigmas… As the

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2.6 – Intellectual Property – Borrowed Light

In our continuing adventures on Grand Cross: the GPol People around the Frontispiece figure out their next steps, and who

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2.5 – Friends – Borrowed Light

In our continuing adventures on Grand Cross: having secured the “device” from the Terabyte Boys’ auction, our increasingly cohesive, if

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2.4 – The Device – Borrowed Light

Following our sojourn into the holler with Old Gods of Appalachia, we return to a certain crime basement for the

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2.3 – Parts & Sums – Borrowed Light

Our Punks explore their neighborhood some more as preparations are completed, and the much-ballyhooed auction begins… This episode is also

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2.2 – Pre-Auction Action – Borrowed Light

Having gotten the gang together somewhat reluctantly, they now start to prepare to disrupt a dangerous auction with a mix

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2.1 – People of GPol – Borrowed Light

Our second full campaign, “Borrowed Light,” gets off to its official start! We’re playing Hard Wired Island by Paul Matijevic,

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2.0 – Session Zero – Borrowed Light

Welcome to our second full campaign, “Borrowed Light,” playing Hard Wired Island by Paul Matijevic, Freyja Erlingsdottir, and Minverva McJanda!

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